AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on Android in New Zealand - Q4 2022
In Q4 2022, the top 5 hybridcasual games on Android in New Zealand showed varied trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q4 2022, the top 5 hybridcasual games on Android in New Zealand showed varied trends in weekly downloads, revenue, and active users, according to Sensor Tower data. Here's a closer look at their performance:
Triple Match 3D from Boombox Games LTD saw a steady increase in weekly revenue, peaking at approximately $5.8K in the final week of December. Weekly downloads, however, experienced a decline, starting from around 949 in late September and dropping to 355 by the end of December. The game’s weekly active users fluctuated slightly but ended the quarter with around 1.8K users.
Survivor.io by Habby maintained a consistent weekly revenue, reaching up to $4.3K in mid-December. The game’s weekly downloads showed a downward trend initially but recovered towards the end of the year, with downloads increasing from 958 in early December to 1.7K by the last week. Weekly active users saw a slight dip but generally stayed robust, ending the quarter with about 7.7K users.
Beatstar - Touch Your Music from Space Ape had a varied revenue stream, peaking at approximately $3.6K in mid-December. The weekly downloads for this game were relatively stable, with a slight increase towards the end of the quarter, rising from 280 in early December to 453 in the last week. The game’s weekly active users remained steady, closing the year with around 7.6K users.
Rush Royale: Tower Defense TD by MY.GAMES B.V. showed a gradual increase in weekly revenue, culminating at around $3.3K in the final week of December. Weekly downloads also saw an upward trend, from 249 in early December to 485 by the end of the month. Active users exhibited a steady rise, finishing the quarter with approximately 4K users.
Kingdom Guard:Tower Defense TD from Tap4fun (Hong Kong) Limited had a significant peak in revenue, reaching around $3.2K in mid-December, although it dropped to $1.8K by the end of the month. Weekly downloads were quite low, peaking at only 26 in early December and dropping to 4 by the end of the quarter. Active users remained relatively low and stable, closing the year with about 742 users.
For more detailed insights and data, visit Sensor Tower.